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Thread Statistics | Show CCP posts - 2 post(s) |
postapo wastelander
Wasteland Desert Rangers
431
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Posted - 2014.10.28 16:08:00 -
[1] - Quote
And what Cpl. Dwayne Hicks on that
"Nanohives, repairs or droplinks, just ask me on field i can tink anything"
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postapo wastelander
Wasteland Desert Rangers
432
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Posted - 2014.10.28 16:25:00 -
[2] - Quote
Honestly i see this like awesome balance. Yup how was told perfection is in simplicity (CCP was inspired by Mataris for sure)
And BTW its by Caldari lore aswell (hardkickin' and long range)
"Nanohives, repairs or droplinks, just ask me on field i can tink anything"
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postapo wastelander
Wasteland Desert Rangers
433
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Posted - 2014.10.28 16:45:00 -
[3] - Quote
MINA Longstrike wrote:Blueprint For Murder wrote:After 15 shots.. that seams like a lot lol. ~2 seconds of fire on a weapon that had notoriously wonky hit detection before. Maybe to make this 'fair and balanced' all other weapons should become completely ****ing uncontrollable in 2 seconds of fire. That would be 26 rounds for standard AR or about 35 for cr (works better on ACR cause we all know how dispersion resets on CR between shots).
Once more its caldari, it should kick hard and be arm prefered for long range ergo you should use that for aimed shootin' more that hipfirin'
"Nanohives, repairs or droplinks, just ask me on field i can tink anything"
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postapo wastelander
Wasteland Desert Rangers
437
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Posted - 2014.10.28 17:02:00 -
[4] - Quote
RayRay James wrote:MINA Longstrike wrote:Blueprint For Murder wrote:After 15 shots.. that seams like a lot lol. ~2 seconds of fire on a weapon that had notoriously wonky hit detection before. Maybe to make this 'fair and balanced' all other weapons should become completely ****ing uncontrollable in 2 seconds of fire. That would be 26 rounds for standard AR or about 35 for cr (works better on ACR cause we all know how dispersion resets on CR between shots). Sounds perfect to me. As I said, hip firing should be highly inaccurate. Also, your military buddies are trained to do that as a distraction. I don't really see SWAT, Seal Team 6 or Delta Force breaching a room that way. They go in, guns up, looking down sight.
What i remember from my army training, first boyo checkin' doors, second kickin' doors third one is behin ambushing second one, forth one checkin' backside with fifth one Sorry deformation from my times
"Nanohives, repairs or droplinks, just ask me on field i can tink anything"
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postapo wastelander
Wasteland Desert Rangers
437
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Posted - 2014.10.28 17:04:00 -
[5] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:I keep telling you Cal brothers and sisters , we are this game punching bag ... they want Caldari at the bottom of the pole so they can take that same pole and shove it up our @$$es .
It's sad , just sad .
They should kill hip fire on all weapons .
Honestly B*shate most of techie ingame is caldari ergo caldari is loved son of CCP for sure
"Nanohives, repairs or droplinks, just ask me on field i can tink anything"
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postapo wastelander
Wasteland Desert Rangers
437
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Posted - 2014.10.28 17:10:00 -
[6] - Quote
CCP Rattati wrote:I hope it worked, because the numbers I was looking at today were worse than I thought, the RR has been OP for far too long, eluding me like a hobbit
Yup you hit nail on the head, RR was to perfect and honestly i see this nerf (kickback) like basicaly most perfect and most smart in my eyes. How i told before you basicaly show us your matari side with implementation "Perfection is in simplicity" this way on nerf of RR
"Nanohives, repairs or droplinks, just ask me on field i can tink anything"
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postapo wastelander
Wasteland Desert Rangers
437
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Posted - 2014.10.28 17:38:00 -
[7] - Quote
MINA Longstrike wrote:CCP Rattati wrote:I hope it worked, because the numbers I was looking at today were worse than I thought, the RR has been OP for far too long, eluding me like a hobbit So rather than strive for actual balance, let's just make the rail rifle the old laser? cool beans ratman, good to know I can always count on you for another kick in the teeth. By the way I don't even *like* the rail rifle, despite me identifying as a caldari loyalist. I just so happen to be one of those people that tries to only use racial weapons with racial fits.
Do you want cqc, try magsec or go for ARR
"Nanohives, repairs or droplinks, just ask me on field i can tink anything"
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postapo wastelander
Wasteland Desert Rangers
438
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Posted - 2014.10.28 17:46:00 -
[8] - Quote
Middas Betancore wrote:My thoughts are after using it, yes its hipfire is very bad
Puts it in the same realm as the las rifle, fine for range, but up close you will probably want to give about 1/3 of your mag off the hip then probably switch to a sidearm Most will simply use the AAR (expensive) which works in CQC well u can hip fire most of ur mag if u really have to I foresee a lot of ppl will stop using the RR
Overall I find the nerf to be very harsh, but as a cal player....I can deal with it...just don't expect me to solo everyone with an sb-39
Sidenote: CQC hipfire has been used many times in combat and can never be fully discounted. When breaching a room a trained operatives hip accuracy will be a key factor in the chaotic fast paced firefights that ensue. The first British Army Commando manual strenuously impresses the importance of training in "1/4-3/4 hip stance" essentially snap off the hip shooting. We're not storming an embassy...we're in open combat
(Perhaps not entirely relevant, no this isn't a simulation, but hipfire shouldnt be just dismissed)
My final thought...it's an infantry rifle...not a support weapon Tone it down just a bit
RR overperformed other rifles and big times, this nerf is simple and smart. RRs were made like medium to long range rifles, there is no need to have them strong in CQC too. If you want CQC use ARR or make build with MAGSEC, its easy. I dont know why is here that amount of tears, RR needed balance end of story.
"Nanohives, repairs or droplinks, just ask me on field i can tink anything"
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postapo wastelander
Wasteland Desert Rangers
443
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Posted - 2014.10.28 18:12:00 -
[9] - Quote
MINA Longstrike wrote:postapo wastelander wrote:Middas Betancore wrote:My thoughts are after using it, yes its hipfire is very bad
Puts it in the same realm as the las rifle, fine for range, but up close you will probably want to give about 1/3 of your mag off the hip then probably switch to a sidearm Most will simply use the AAR (expensive) which works in CQC well u can hip fire most of ur mag if u really have to I foresee a lot of ppl will stop using the RR
Overall I find the nerf to be very harsh, but as a cal player....I can deal with it...just don't expect me to solo everyone with an sb-39
Sidenote: CQC hipfire has been used many times in combat and can never be fully discounted. When breaching a room a trained operatives hip accuracy will be a key factor in the chaotic fast paced firefights that ensue. The first British Army Commando manual strenuously impresses the importance of training in "1/4-3/4 hip stance" essentially snap off the hip shooting. We're not storming an embassy...we're in open combat
(Perhaps not entirely relevant, no this isn't a simulation, but hipfire shouldnt be just dismissed)
My final thought...it's an infantry rifle...not a support weapon Tone it down just a bit
RR overperformed other rifles and big times, this nerf is simple and smart. RRs were made like medium to long range rifles, there is no need to have them strong in CQC too. If you want CQC use ARR or make build with MAGSEC, its easy. I dont know why is here that amount of tears, RR needed balance end of story. There's a difference between 'strong' and 'able to be used'. Yes the rail rifle needed tweaking - quadrupling the kick has overdone it.
U r kiddin' right, RR was powerfull even withou skillin' in to, hell i was beast for short/medium/long range. My spider sense tellin' me ypu just want YOUR RR OP nothing else. You should read info about weapon on market or read something about caldari lore on eve for sure.
"Nanohives, repairs or droplinks, just ask me on field i can tink anything"
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postapo wastelander
Wasteland Desert Rangers
445
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Posted - 2014.10.28 18:43:00 -
[10] - Quote
The 5 Stages of Loss and Grief
1. Denial and Isolation
The first reaction to learning of terminal illness or death of a cherished loved one is to deny the reality of the situation. It is a normal reaction to rationalize overwhelming emotions. It is a defense mechanism that buffers the immediate shock. We block out the words and hide from the facts. This is a temporary response that carries us through the first wave of pain.
2. Anger
As the masking effects of denial and isolation begin to wear, reality and its pain re-emerge. We are not ready. The intense emotion is deflected from our vulnerable core, redirected and expressed instead as anger. The anger may be aimed at inanimate objects, complete strangers, friends or family. Anger may be directed at our dying or deceased loved one. Rationally, we know the person is not to be blamed. Emotionally, however, we may resent the person for causing us pain or for leaving us. We feel guilty for being angry, and this makes us more angry.
Remember, grieving is a personal process that has no time limit, nor one GÇ£rightGÇ¥ way to do it.
The doctor who diagnosed the illness and was unable to cure the disease might become a convenient target. Health professionals deal with death and dying every day. That does not make them immune to the suffering of their patients or to those who grieve for them.
Do not hesitate to ask your doctor to give you extra time or to explain just once more the details of your loved oneGÇÖs illness. Arrange a special appointment or ask that he telephone you at the end of his day. Ask for clear answers to your questions regarding medical diagnosis and treatment. Understand the options available to you. Take your time.
3. Bargaining
The normal reaction to feelings of helplessness and vulnerability is often a need to regain controlGÇô
If only we had sought medical attention soonerGǪ If only we got a second opinion from another doctorGǪ If only we had tried to be a better person toward themGǪ
Secretly, we may make a deal with God or our higher power in an attempt to postpone the inevitable. This is a weaker line of defense to protect us from the painful reality.
4. Depression
Two types of depression are associated with mourning. The first one is a reaction to practical implications relating to the loss. Sadness and regret predominate this type of depression. We worry about the costs and burial. We worry that, in our grief, we have spent less time with others that depend on us. This phase may be eased by simple clarification and reassurance. We may need a bit of helpful cooperation and a few kind words. The second type of depression is more subtle and, in a sense, perhaps more private. It is our quiet preparation to separate and to bid our loved one farewell. Sometimes all we really need is a hug.
5. Acceptance
Reaching this stage of mourning is a gift not afforded to everyone. Death may be sudden and unexpected or we may never see beyond our anger or denial. It is not necessarily a mark of bravery to resist the inevitable and to deny ourselves the opportunity to make our peace. This phase is marked by withdrawal and calm. This is not a period of happiness and must be distinguished from depression.
Loved ones that are terminally ill or aging appear to go through a final period of withdrawal. This is by no means a suggestion that they are aware of their own impending death or such, only that physical decline may be sufficient to produce a similar response. Their behavior implies that it is natural to reach a stage at which social interaction is limited. The dignity and grace shown by our dying loved ones may well be their last gift to us.
Coping with loss is a ultimately a deeply personal and singular experience GÇö nobody can help you go through it more easily or understand all the emotions that youGÇÖre going through. But others can be there for you and help comfort you through this process. The best thing you can do is to allow yourself to feel the grief as it comes over you. Resisting it only will prolong the natural process of healing
"Nanohives, repairs or droplinks, just ask me on field i can tink anything"
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postapo wastelander
Wasteland Desert Rangers
447
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Posted - 2014.10.28 18:55:00 -
[11] - Quote
John Demonsbane wrote:So, ACR IS getting nerfed too, for the people who somehow missed that. CR got toned down a bit in delta also. They might still need some work but let's not pretend we've flaylocked the RR and the other rifles have been left untouched. Hell, the assault scrambler rifle had been hit worse than the RR until recently.
One thing needs to be understood: The rail rifle SHOULD be, without question, no arguments, plain as day to everyone within a very short time of using it, the absolute worst weapon in CQC. Terrible to the point you would not consider it to be a smart decision to enter a building with it as your primary option.
If that is not the case, then it's basically de facto OP because it outclasses everything at range with the possible exception of a skilled LR user in the narrow range of 90-105m. This has never been debatable, and so neither should it's usefulness in CQC (or lack thereof) have been in question.
The argument made about swapping at supply depots in order to hack boils down to: "Hey, why can't I use this one weapon very effectively in every situation against every other weapon?" I'm sorry, but that's simply not the statement of someone objectively looking at weapon balance.
I still dont get why everyone crying, they can make a combo of RR and MAGSEC (if they are purists) or RR and SMG (if they are not purists) or put some skill in Calmando and have ARR with RR (if they want purism to extremes) Or try any other weaponry better for CQC like gallentean or matirian
"Nanohives, repairs or droplinks, just ask me on field i can tink anything"
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postapo wastelander
Wasteland Desert Rangers
447
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Posted - 2014.10.28 18:58:00 -
[12] - Quote
MINA Longstrike wrote:^Shitpost elsewhere please.
Its something for you, because now you are officialy in our club (LR nerf, Flaylock nerf, AR nerf, CR nerf etc.), i found that usefull maybe you will feel same after that nonsence rage
"Nanohives, repairs or droplinks, just ask me on field i can tink anything"
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postapo wastelander
Wasteland Desert Rangers
448
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Posted - 2014.10.28 19:18:00 -
[13] - Quote
MINA Longstrike wrote:postapo wastelander wrote:MINA Longstrike wrote:^Shitpost elsewhere please. Its something for you, because now you are officialy in our club (LR nerf, Flaylock nerf, AR nerf, CR nerf etc.), i found that usefull maybe you will feel same after that nonsence rage If you want to discuss the topic go ahead, if you want to be an idiot go post somewhere else.
Still negative and still in rage, there is no reasson to discuss if you want just throwing dirt due something what isnt even real. I think im out, its better for both side, trust me it will be better have a great day and good game and dont be too negaitivistic about people who have different view of somethink, it making you really bitchy. Dont forget its just a game, why that stress and honestly before i leave i give you reassons why RR was OP.
It was great weapon for long range. It was eve better weapon for medium range. And finaly that obscur CQC, dispersion with its dmg was too big what makes it really good for CQC situations. U told nerf ammo or rate, with its damage you need few shots to shoot anything (there is even combo with nano hives ergo nerf is futile), rate of fire to not make any difference aswell with its damage count. Finally by the lore Caladari using shielding and prefering LONG RANGED fights and why overcome lore itself?! You want be a purist, oki i understand but what is purism without understanding the core of you philosophy, answer is - its nothing. Only one thing is here ana that think you dont accept that balance because you want win due advantage and thats not too sporty vision of playing, just saying
But oki i ahould go, then once more try to enjoy the game and dont be that bitchy about game, its still just a game. The unreal piece of virtual reality. Do you want be that ass to people who plwying game with you, just because something unreal?! Think about it
"Nanohives, repairs or droplinks, just ask me on field i can tink anything"
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postapo wastelander
Wasteland Desert Rangers
461
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Posted - 2014.10.28 22:21:00 -
[14] - Quote
Tried that and state that.
"Nanohives, repairs or droplinks, just ask me on field i can tink anything"
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postapo wastelander
Wasteland Desert Rangers
491
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Posted - 2014.10.30 12:08:00 -
[15] - Quote
Evolution-7 wrote:CCP Rattati wrote:I hope it worked, because the numbers I was looking at today were worse than I thought, the RR has been OP for far too long, eluding me like a hobbit What type of justification is that?
Just read this boyo
"Nanohives, repairs or droplinks, just ask me on field i can tink anything"
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postapo wastelander
Wasteland Desert Rangers
504
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Posted - 2014.10.30 14:36:00 -
[16] - Quote
MINA Longstrike wrote:Ice Royal Glantix wrote:So if the RR does the best at some of the most ideal engagement ranges, why complain about the nerf? If you say it wasn't over performing in CQC, then clearly you were using it in ADS situations most of the time, and a nerf to it's CQC abilities only gimps you a small percentage of the time.
Every weapon needs to have it's weakness. If you can point out a different weakness the rail rifle has then be my guest, but as of right now the only one I can think of is its CQC ability; and, before you say that it was not good in CQC before, the rail rifle before this change was nearly as good in CQC as the AR, but with an optimal range 20-30 meters farther than the AR the minor difference in CQC abilities was not enough to offset the advantage it has. If its unbalanced at long range, why nerf its short range?
Unbalanced on long range..UNBALANCED ON LONG RANGE GTFO LIKE FOR REAL MINA
"Nanohives, repairs or droplinks, just ask me on field i can tink anything"
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